![]() ![]() Before going further, go ahead and hit the Save button at the bottom of the screen. This hub entry will be hidden from people by default, so they can only see it by following the URL directly. For a really great polished look, look at the back of some software boxes and see how they're written, what info they tell you about the game's capabilities, and what they use (such as screenĪt this point you have the information for a basic hub entry. You can use fancy HTML styling here, but even plain text will look good. You can use HTML here to make your page a little more colorful, but it'll look best if youĭon't go overboard. This is usually a good place to talk about the type of game it is, what features players can expect, and maybe give them a little dash of the story. If people go to the hub page for your game, this is what they'll see. ![]() Once the short description is done, it's time for the long description. Keep it simple: "Your squadron of space fighters stands between Earth and certain destruction!" If you've seen other games on the BYOND hub, this is what appears just below the title on their pages, and this is also what will be seen if someone finds your game in a search. You can change the hub path later on, but once the game is released and downloaded this can prevent users from upgrading, so any changes should probably be made early on.Īfter you've given your creation a name, you're asked for a short description. The hub path should be unique-you shouldn't have two entries on the same account with the path YourName.RobotInvasion. There's a checkbox right below it that says "Set hub path based on title", so if you enter Robot Invasion as the title of your game, BYOND will convert this into proper path form for you.Ī couple of things you should know about hub paths: They don't have to match the name of the game, so if your game has a long name you can use an acronym instead. Your account name, in this compressed form without spaces, is already filled in for you. A hub path is just a short way of referring to your game, like if your game was called Robot Invasion then the hub path would be something like "YourName.RobotInvasion", which you'll notice has no spaces. The first items you'll see are the "hub path" and the name of the game. The info you enter into this form isn't going to be set in stone. Before you begin, one thing that's helpful to know is that it's OK to make mistakes or put in information you might want to change later. The main tab where you'll start out says "New Game Info". Now you will see a page with some more tabs, and a lot of blank text boxes, checkboxes, and other information to fill out. If this is your first time publishing anything on the BYOND hub, each of those sections will be blank except for a link that says "Add a new _". That's the one you'll need, so click it.Īfter that you should see a page that says "Your Games", "Your Demos", and "Your Libraries". ![]() At the top of the page are different "tan" links. This brings you to a page where you can see all kinds of things you can change about your account. On the My Account menu, select the Manage Account option. To make a hub entry, login on the BYOND website. To publish your game on our website, you need a hub entry. Where to find the game's documentation, how to download the game, etc. The hub is a list of games made with BYOND, holding information like their description, If your game is ready to be released, or even if it's just ready to be tested on a regular basis, it's a good time to make use of the BYOND hub. How do I publish my game on the BYOND site or share it with the world? What is this "hub" thing? A Beginners' Guide to Publishing BYOND Games These can be done with any SS13 server, not just CM-SS13, just with differant links and. Now you can join the server anytime, without messing with the BYOND hub! (unless the server shits itself/is in the middle of a restart) ico files after this or you will end up having to do this again since the shortcuts use file paths, and even moving the files can mess it up) Then once you have found it, select it and then press "apply"Ĭongrats! You now have your cool little icon for your SS13 shortcut! Next go to your fresh icon file and right click it, Select the "Change Icon" buttonĬlick browse and simply find the icon that you uploaded and (hopefully) put in it's own folder, so you won't fuck it up later. ico files, make sure to place it in a folder or at least out of the downloads folder so your computer isn't messy or you won't accidentally delete them in the future. Then go to and upload the file that you saved, don't mess with any of the options there. Step 3:Creating Nice Icons (OPTIONAL)To get icons for it, simply hunt for the image in the server's webpage,wiki or BYOND website and click save image as. ![]()
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